Business Learnings from Daygame

Only after doing 500+ daygame sets, did I realize how badly I was weaseling in business. If I was as motivated in cold calling prospects as cold approaching students, I’d be set for life. In addition, after reading both Nick Krauser’s and John Bodi’s memoirs, did I realize how Gamma I was1 at work: God complex: everyone in this office is a retard except me. I work better alone (because I don’t want to face the reality that some colleagues are smarter and/or more skilled than me). Avoidance: mastering Vim, niche Linux distributions, configuring my tiling window manager, etc. In other words, escaping into elitism instead of doing the important hard work in front of me. Ignoring market needs: employers/clients should just hire me so I can enjoy myself exercising my technical skills on their dime. Build it and they will come: great employers/clients will automatically somehow find me and reach out. Daygame is the first time in my life I had to face unfiltered feedback from an actual marketplace: girls clearly signalling they wouldn’t fuck me. I learned that “Improving myself” doesn’t mean anything if you don’t actually put yourself out there. Becoming good does not feel good or rewarding: it’s intense drilling of a hard technical skill set over and over again. ...

Identifying as a Being a Business Owner instead of a Programmer

How is this relevant to daygame? Because “safe,” meaningless, unrewarding work that only benefits the business owner fucks up my vibe. I’ve always worked in software and, more specifically, data. A fertile breeding ground for hopeless betas and scheming gammas. I always despised my colleagues working in IT: usually some scrawny Indian dude or an obese white dude that avoids eye contact as if it were a shower with soap. ...

Obsessiveness & Impact on Professional Life

I’ve always had an obsessive personality. Whether it was study, games or work, I always sacrificed all other parts of my life to excel at the object of my obsession at the time. Without a doubt, daygame is my current obsession: it’s by a far the activity I’ve spent the most time on this year, and have read the most about. Although the impact on my personal life was modest, the impact on my work has been substantial. ...